DAC 09 / after media: embodiment and context

Day 1: Sunday, December 13, 2009

Time Location/Event
8:30am - 9:00am Morning Coffee
9:00am - 11:30am Location: Winifred Smith Hall

Plenary 1

  • Digital Arts and Cultures and the Humanities: Challenges and Opportunities
    [N. Katherine Hayles, Duke University]
  • Post Human-Centered Design Approach for Ubiquity
    [Jan Rod, Center for Computing in the Humanities, King's College London, School of Media Design, Keio University Tokyo]
  • Cold culture: polar media and the Nazi occult
    [Peter Krapp, University of California, Irvine]
  • From Control Society to the Parliament of Things: Designing Object Relations with an Internet of Things
    [Marc Tuters, Keio University]
11:30am - Noon Break
12:00pm - 1:30pm Location TBD Location TBD Location TBD

Emb/Perf 1

Gaming: Exploring Agency, Autonomy, and Representation

  • Intimate encounters: the mixed reality paradigm and audience responses
    [Kathy Cleland, Digital Cultures Program, The University of Sydney]
  • Taro(t)ception: Eliciting Embodied, Interoceptive Awareness through Interactive Art
    [Aaron Levisohn, Simon Fraser University]
    [Diane Gromala, Simon Fraser University]
  • Liberate your Avatar; The Revolution will be social networked
    [Paul Sermon, The Creative Technology Research Group, The University of Salford, School of Art & Design]
    [Charlotte Gould, The Creative Technology Research Group, The University of Salford, School of Art & Design]

Software Studies 1

Limits

Chair: Jeremy Douglass
[University of California, San Diego]

  • Fake bit: imitation and limitation
    [Brett Camper]
  • Programming and fold
    [Aden Evens]
  • Software studies in action: open source and free software in Brazil
    [Cicero Inacio da Silva, Software Studies Brazil Jane de Almeida, Education, Art and History of Culture, Mackenzie University]
  • The other software
    [Chandler McWilliams, University of California, Los Angeles]

Ubiquity/Embed 1

Interactivity and Mobility in Mixed Realities

  • Computational Materials:Embedding Computation into the Everyday
    [Mette Ramsgaard Thomsen, Centre for Information Technology and Architecture, Royal Academy of Fine Arts, School of Architecture, Copenhagen]
    [Ayelet Karmon, The Department of Interior Building and Environment Design, Shenkar College of Engineering and Design]
  • Dynamic Visualisation in Three Physical Dimensions
    [Anthony Rowe, Institute of Design, Oslo School of Architecture and Design (AHO)]
    [Andrew Morrison, Institute of Design, Oslo School of Architecture and Design (AHO)]
  • Augmented Reality Art: A Matter of Destination
    [Christine Ross, Professor, McGill University]
  • Eccentric Spaces and Filmic Traces: Portals in Aperture Laboratories and New York City
    [Patrick Lemieux, School of Art and Art History, University of Florida]
    [Stephanie Boluk, Department of English, University of Florida]
  • Game-Space: Unfolding Experiments in Subjectivity
    [Jack Stenner, School of Art + Art History, University of Florida]
    [Patrick Lemieux, School of Art + Art History, University of Florida]
1:30pm - 2:30pm Lunch
2:30pm - 4:00pm Location TBD Location TBD

Hum Inq 1

Screening questions

Chair: Rita Raley
[University of California, Santa Barbara]

  • Because It's Not There: Verbal Visuality and the Threat of Graphics in Interactive Fiction
    [Aaron Kashtan, University of Florida]
  • No User Required: Young-Hae Chang Heavy Industries and Digital Humanist Inquiry
    [Dana Solomon, University of California, Santa Barbara]
  • Game Past/Future: Historical and Phenomenological Time in First-Person Shooters
    [Jeff Rush, School of Communications and Theater, Temple University]

Sex 1

Chair: Susanna Paasonen
[Helsinki Collegium for Advanced Studies]

  • Becoming dragon: an epistemology of transition
    [Micha Cárdenas, Visual Arts Department, Artist/Researcher in the Experimental Game Lab, b.a.n.g. lab, University of California, San Diego]
  • Sensuous extimacy: sexuation and virtual reality. taking on a gender identity in second life
    [Svitlana Matviyenko, Department of English, University of Missouri, Columbia]
  • Disrupting heteronormative codes: When cylons in slash goggles ogle Anna Kournikova
    [Mark Marino, Writing Program, University of Southern California]
  • GRID: viral contagions in homosexuality & the queer aesthetics of infection
    [Zach Blas, Literature & Information Science + Information Studies, Duke University]
4:00pm - 4:30pm Break
4:30pm - 6:00pm Location TBD Location TBD Location TBD

Mobile Media 1

Chair: Marc Böhlen
[State University of New York, Buffalo]

  • Mobile after-media, cultural narratives and the data Imaginary
    [Eric Kabisch, Department of Informatics, University of California, Irvine]
  • Twitflick: visualizing the rhythm and narrative of micro—blogging activity
    [Alberto Pepe, Department of Information Studies, University of California, Los Angeles]
    [Sasank Reddy, Department of Electrical Engineering, University of California, Los Angeles]
    [Lilly Nguyen, Department of Information Studies, University of California, Los Angeles]
    [Mark Hansen, Department of Statistics and Design|Media Art, University of California, Los Angeles]
  • Designing Better Sociable Media
    [Brian Larson Clark, Department of Media Study, University at Buffalo]
  • Re-moving flat ontologies: mobile locative tagging and Ars Combinatoria in the Hollins Community Project
    [Jen Boyle, Department of English, Coastal Carolina University]
  • Sentient City Survival Kit: archaeology of the near future
    [Mark Shepard, Architecture and Media Study, University at Buffalo]

Cog/Cre 1

Gaming: Exploring Agency, Autonomy, and Representation

  • Preserving interactive art: re‐presenting experience
    [Jean Bridge, Department of Visual Arts and Centre for Digital Humanities - Interactive Arts and Science Program, Brock University, Canada]
  • QuestBrowser: making quests playable with computer–assisted design
    [Anne Sullivan, University of California, Santa Cruz]
    [Michael Mateas, University of California, Santa Cruz]
  • Material-Based Imagination: Embodied Cognition in Animated Images
    [Kenny K. N. Chow, Georgia Institute of Technology]
    [D. Fox Harrell, Georgia Institute of Technology]

Hum Inq 2

Roundtable — E-Ject: On the Ephemeral Nature, Genres, & Criticism of Electronic Objects

Chair: Claudia Costa Pederson
[History of Art and Visual Studies Department, Cornell University]

  • Joseph Tabbi
    [Department of English, University of Illinois Chicago]
  • Dene Grigar
    [Washington State University Vancouver]
  • Davin Heckman
    [Department of English, Siena Heights University]
  • Anna Gibbs
    [Writing and Society Research Group, University of Western Sydney]
  • Maria Angel
    [School of Communication Arts, University of Western Sydney]
  • Michael Angelo Tata
    [iPublishing LLC]
  • Matt Kirschenbaum
    [Department of English, University of Maryland, College Park]
7:30pm - 10:30pm Location TBD

Concert: Latent Potentials