Kamdar’s research interests include Software Agents, Artificial Neural Networks, Applied Cancer Research, Robotics and Wearable Computing. He has a background in Information Technology Engineering but with an openness to emerging technologies such as interactive environments, broadband interaction, animation, sound synthesis, digital multimedia entertainment, 3D vision, and heterogeneous multiplayer gaming.
Brett Doar has worked as a commercial fisherman, bus driver, film and video editor, and special education teacher (not all at once). He also once worked for Greenpeace, who fired him. He has been making idiosyncratic electro-mechanical creatures out of inappropriate materials for well over a decade, and has exhibited his work in a number of galleries in New York City, and internationally. He humbly hopes that his work may in some small way contribute to a global robot uprising.
Josef Nguyen is a theory-junky. His main research interests include interactivity, performativity, textile-based input devices, video games, ecological criticism, visual culture, and contemporary American literature. In his free time, Josef enjoys working out, cucumber sandwiches, haute couture, croquet, steamed Chilean sea bass, dancing, and uncharacteristically, camping. He hopes to one day become a university professor.
six silberman has at one point or another attempted to learn about and/or practice, with varied success, applied mathematics, atmospheric and climate science, natural resource economics, organizational structure, information architecture, intellectual property law, social entrepreneurship, political economy, anarchist political economy, ubiquitous computing, Freenet, what economists can learn from video games, how to design sex magazines, and how to build web database applications, with the resulting discovery that he loves kittens despite a violent allergy. He is currently making small robots out of toothbrushes.
After surviving the woes and pains of an undergraduate engineering school, Faith wandered into ACE with hopes of taking her work to a more artistic level. By day she is a starving student with a desire to do art and design. By night she’s a code monkey/ninja with some experience in graphics, image processing, game design, and robotics. She is a lover of art history and anything related to watercoloring. Faith is currently working on a comic titled “Those Dang Adventures” a self biographical, and extremely exaggerated story of her experiences in school.
Chung is a computing artist with interests in the field of gaming. He received his bachelors degree in Interdisciplinary Computing and the Arts from the University of California, San Diego along with a minor in computer science. His past projects have dealt with the various social implications and questions brought on by the direction of the current gaming culture. Chung has entered the ACE program in hopes of continuing his interests and further developing his work and skills. He is currently still developing his next project.
Sean Voisen is a former media arts teacher, entrepreneur, and computer programmer who joined ACE to develop a tangible art practice and explore what it means to be a human in a technoculture. His primary research interests center on cultural-critical and technology studies; everything from technocultural criticism to biocybernetics to human-machine interfaces to explorations of new technologies for creative self-expression and embodied experience. A humanist first and technologist second, Sean has a B.S. in computer science from UCLA.
Miya’s middle name is Miya and her first name is Nicole. She loves the visual fusion of art and math, and self-designed her undergraduate BA in Artistic and Mathematical Space from the University of Rochester. Previously, she has researched fold-able designs through algorithmic methods to connect the realm between two and three dimensions via Origami art. For a short time, Miyas work squiggled away from the visual domain into fractal, post-tonal and serial composition with the Eastman School of Music. While she is with the ACE Program, her work will likely do a little dance between kinesiology and the digital geometry of negative space.
She has love for the hapas.
Sunetra received her Bachelors' degree in Architecture from Birla Institute of Technology, India and then a Masters degree in Industrial Design from Indian Institute of Technology, India. as a professional, she worked for a water filtration company designing products like Pitcher Filter, Faucet Mount filters, shower filters, pool filtration units, and her work shows a great concern for Universal Design - design for all, irrespective of age, culture, or physical disabilities. Sunetra has designed kitchen cutting implements for the visually impaired, a convertible perambulator which can be biked and taken around and also used as a shopping cart. Another project of hers was Trinity, which combined a hair dryer, hand blender and hand drill in a single product. She is now working towards a MS degree from ACE. While at ACE, she would like to blend in Human computer interaction, Interface design and Universal Design in her work.
Jeff completed his undergraduate studies at U.C. Berkeley studying Music and Physics, and also has completed masters degrees in Contrabass performance, Computer Science, and Computer Music. Currently, he is pursuing a Ph.D. in Information and Computer Science at UC Irvine. He has worked as a consultant for mobile game companies, and has assisted and taught for several courses in Game Development & Computer Graphics & Sound. Jeff is conducting research on Embodied Interaction, Game Culture & Design, Improvisational & Algorithmic Composition in Computer Music, and Expressive AI with Synthetic Characters.