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Core Faculty

Beatriz da Costa

Beatriz da Costa

Beatriz da Costa is an interdisciplinary artist and researcher who works at the intersection of contemporary art, science, engineering and politics. Her work takes the form of public participatory interventions, locative media, conceptual tool building and critical writing. da Costa has also made frequent use of wetware in her projects and has recently become interested in the potential of interspecies co-production in promoting the responsible use of natural resources and environmental sustainability. Other issues addressed in her work include the use of emergent technologies to investigate context specific configurations of social injustice, the politics of transgenic organisms, and the social… more...

 

 


Paul Dourish

Paul Dourish

Paul Dourish is a Professor of Informatics with courtesy appointments in Computer Science and Anthropology. His research lies at the intersection of computer science and social science, with a particular emphasis on the social and cultural foundations of contemporary computational practice. His work currently centers around topics of embodied cultural practice in ubiquitous computing. He is a member of the Center for Ethnography, the Institute for Software Research, and the Game Culture and Technology Lab, amongst other UCI affiliations. Before coming to UCI, he was a Senior Member of the Research Staff at Xerox PARC, and has also held research positions at Apple Computer and at Rank Xerox EuroPARC. His book, “Where the Action Is: The Foundations of Embodied Interaction,” was published by MIT Press in 2001.

 

 


Robert Nideffer

Robert Nideffer

Robert Nideffer researches, teaches, and publishes in the areas of virtual environments and behavior, interface theory and design, technology and culture, and contemporary social theory. He holds an MFA in Computer Arts, and a Ph.D. in Sociology, and is an Associate Professor in Studio Art and Informatics at UC Irvine, where he serves as an Affiliated Faculty in the Visual Studies Program, and as Director for the Arts Computation and Engineering (ACE) Program. He is also Founding Director of the UC Irvine Game Culture & Technology Lab, and a related academic “Specialization in Game Culture and Technology.” Robert has participated in a number of national and international online and offline exhibitions, speaking engagements and panels for a variety of professional conferences.

 

 


Simon Penny

Simon Penny

Simon Penny is Professor of Arts and Engineering, a joint appointment of the Claire Trevor School of the Arts and The Henry Samueli School of Engineering. He is Founding Director of the Arts Computation and Engineering graduate program. Until 2005 he served as layer leader for the arts component of the UC Irvine division of Cal-(IT)2. Currently he is heading up a research lab focusing on embodiment, performance and telematics. Penny is an Australian artist, theorist and teacher in the field of interactive media art. His art practice consists of interactive and robotic installations, which have been exhibited in the… more...